A rotation turns a figure about a specified center through a specified angle and direction, such as a quarter-turn, half-turn, or three-quarter turn; each point moves along a circular path while its distance from the center, side lengths, angle measures, and overall shape remain unchanged. Learners interpret and represent these rotations on grids or in the plane, distinguishing clockwise from counterclockwise motion and recognizing that the image may change position and orientation but not size; arbitrary-angle rotations and general coordinate rules are beyond this scope.
A rotation moves every point around the same center. The figure turns, but its size and shape stay the same.
To perform a rotation:
Example: Rotate triangle counterclockwise about the point .
The vertices are
Point is units to the right of . A counterclockwise turn moves it units above .
So,
Point is units right and units above . After a counterclockwise turn, it is units left and units above .
So,
Point is units above . After a counterclockwise turn, it is units left of .
So,
Plot , , and , then connect them.
The rotated triangle is . It has the same side lengths and angles as the original triangle, but its position and orientation have changed.
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